Sslavek Quickstike

Sslavek Quickstike

PostPosted by cjbellace » Sun Apr 02, 2017 4:23 pm

Sslavek Quickstike
"Let's settle this in the ring, bugeyes."

Physical Information
Template: Barabel Shockboxer
Species/Sexl: Male Barabel
Age: 23
Sizes: 2 meters
Weight: 90 Kg
Physical Description: Tall, lean, and his scales are a midnight black but with almost a galaxy pattern throughout

DEX 2D/4D (3D+2): Dodge 4D+2, Melee Parry 4D+2
KNO 1D/2D+1(2D): Survival 3D
MEC 1D/3D+2 (2D):
PER 1D+1/4D+2(3+1): Search 4D+1, Sneak 4D+1.
STR 3D/5D (5D): Brawling 6D
TEC 1D/2D+1(2D): First Aid 3D

Character Information
Move: 11/14
Force Sensitive?: No
Force Points: 1
Dark Side Points: 0
Character Points: 5
Credits: 0

Special Abilities:
Natural Body Armor: Gives the Barabel +2D against physical attacks and +1D against energy attacks.
Radiation Resistance: Barabels have natural resistance to most forms of radiation. They receive a +2D when defending against the effects of radiation.
Vision: Barabels can see in the infrared spectrum, allowing them to see in complete darkness provided that there are heat sources.

Story Factors:
Jedi Respect: Barabels have a deep respect for Jedi Knights, though they have little ability in the Force. They almost always yield to the commands of a Jedi Knight.
Reputation: Barabels have a reputation as fierce warriors and great hunters. They are often feared, and always given a wide berth except by the most fierce individuals.

Carried on Person:
Blast vest (with 14 pockets like the tracker utility vest)- 300
--Availability: 1
--Game Notes: +1D physical, +1 energy (torso)
Blast Helmet fashioned into a riot helmet-300
--Availability: 1
--Game Notes: +1D physical, +1 energy (head).
Stun Gauntlets-300
--Availability: 2
Difficulty: Easy
--Damage: STR+2D stun
--Riot Shield- 500
--Availability: 2, R
--Difficulty: Easy
--Damage: 4D (stun)
--Game Notes: If the character makes the skill roll, the user has used the shield to block incoming attacks on one facing. The shield has a Strength of 4D. If used as a melee weapon, it causes STR+2 damage as well as 4D stun damage. Using the firing notch adds one level to the difficulty of firing blasters, but the character is protected by the shield. The stun charge lasts for one hour of consecutive use.
"Jedi" Utility Belt- 600
--Has several pouches containing a three-day supply of food capsules, a medpac, a tool kit, a spare power pack, a spare energy cell, a glow rod, a comlink, an Aquata Breather, and a couple of empty pouches for whatever else the wearer wants to add
Onboard in Personal Storage:

Story Information
After dominating the boxing circuit on his planet, he turned to mercenary work so that he can really test himself against that the galaxy can throw at him

On your homeworld of Barab I, shockboxing is a favored pastime, used for the training of warriors and to settle disputes that aren't big enough for wars. You turned your talents to the professional circuit, making a modest living boxing humans, Rodians and just about anyone else foolish enough to challenge you. You've traveled the lenght and breadth of the legal boxing circuit, matching skills with some of the best fighters in the Empire. You've even taken part in a few underworld matches, where ghe glovesdeliver randomized charges which can mean either a mild shock or spine-blasting death.

Personality: He is without a filter saying what normally comes to his head. He isn't the brightest bulb in the box but he's got excellent fighting instincts and they've pulled you through a lot of scraps. You always fight honorably, even when the fight is dishonest. To do otherwise would bring shame to your family.

Barabels have a complex and unusual physiology, due to the harsh nature of their homeworld, Barab I; The planet orbits close to its red-dwarf sun, which bathes it with intense radiation throughout the daylight hours. The heat and radiation cause most of the freestanding water on the planet to evaporate, leaving Barab a humid, hazy world. Physically, Barabels have slit-like pupils which collect energy from the infrared to yellow spectrums, allowing them to see in darkness as well as normal daylight conditions. The black scales which cover their bodies are made of sturdy, protein-based keratin. It provides the hunters with natural body armor which is resistant to punctures and blows. They have even been known to shrug off light blaster bolt hits. The majority of the species remains untamed and uncivilized, living as they have for thousands of years despite the advanced technology that has been brought to their world. Barabels have a deep respect for the Jedi Knights of old, and a few have even tried to emulate the Jedi tradition — despite little aptitude in the Force. Even in the face of Imperial persecution, many Barabels refused to denounce the Jedi or the Force. They point to the legend of the Barabel War. When the vicious hunters split into two warring factions over access to choice hunting grounds, it seemed the entire species was destined to join the coming battle. But Jedi Knights passing through the system intervened. They listened to both sides and passed fair judgment, stopping a war that would have killed many Barabels and restoring peace to the world.


Be known as the galaxies best hand to hand fighter

To gain the respect of your fellow Barabel, any way you can.

"Let's settle this in the ring, bugeyes.":

Connection With Characters:

Out-of-character Information
All Days of the Week within reason:
Timezone (EST):
Number of Games Played In (with this character):

Character Point Log:
+5 for starting character points
Last edited by cjbellace on Sun Apr 02, 2017 7:06 pm, edited 2 times in total.
Posts: 2
Joined: Sat Mar 25, 2017 5:12 pm

Re: Sslavek Quickstike

PostPosted by Tommy » Sun Apr 02, 2017 4:57 pm

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Posts: 8
Joined: Sun Mar 12, 2017 4:55 pm

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